Our image is nearing the end of creation – so there are a few final tweaks to make, this one being done using the dodge and burn tools to give the image a little more depth and texture.
So – in this, part 4 of the tutorial – I’ll show you how to use Curves and adjustment layers in photoshop to dodge and burn the image to bring out the brightness and contrast of the image. Curves for some reason are tricky at the start but become easier the more you play with them.
In this part of the tutorial – we look at using Photoshop’s Channel Mixer to create the mono conversion of the building. Often the channel mixer is overlooked, and there may be better conversion tools in CS3 – but for those of us still in Photoshop CS2 – it is a great tool for bringing out a great black and white image
One of the first things we need to do to this image is add a little more drama to the sky. To do this – we need to add some clouds by blending 2 images together. The best way to do this is using layer masks, and in this tutorial – I’ll show you how to make extremely accurate selections to blend two images together in Photoshop using Layer masks.